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Software

Applications
Shotgun (production management)
  • develop with Shotgun Toolkit (SGTK) and Shotgun API
  • integrate with DCC apps.
  • collaborate with producers and coordinators to establish dataflows in/out of Shotgun
  • debug Shotgun entities
  • create/remove custom Entities required for new pipeline features
  • set site prefs for better integration with facility
PyCharm (Python IDE)
  • code/test/debug — Python apps and web apps
Visual Studio (C++ IDE)
  • code/debug — C++ programs
Git/Github/Bitbucket ( VCS )
  • code tracking
VMWare/Virtualbox (virtual machine management)
  • multi-platform work in virtual environments
  • platforms: OSX, Linux, Windows
OSes
  • Windows (all versions)
  • Linux (CentOS, Red Hat, Ubuntu)
    • create Shotgun Event Daemon servers (CentOS minimal)
  • OSX (all current versions in regular use)
Teamviewer and misc VPN
  • work offsite
  • consult offsite
  • code and test offsite
Maya
  • integrate with Shotgun/Deadline
  • create digital content
  • skills: modeling / texturing / lighting / tech anim / tech rigging / scripting
Photoshop
  • integrate with Shotgun
  • texture paint/edit
Zbrush
  • model / texture / bake maps
Render Queue Software
  • Deadline: GUI and command line
  • Backburner: render submit of Nuke jobs
  • shell script: Maya render from command line
  • custom standalone queuing software: live local or farm submissions (with the addition of a render queue module)
  • Python interpreter: submit render of custom scripts
  • Rush: GUI and command line
Nuke
  • integrate Shotgun/Deadline
  • integrate Nuke/Flame/Backburner/Shotgun pipeline
  • debug problems, generate slap comps, colorspace checks, scripting
Mari
  • integrate with Shotgun
  • debug problems, scripting
Houdini
  • integrate with Shotgun